Friday, 23 February 2018

Evaluation Question 4: How did you use new media technologies in the construction and research, planning and evaluation stage?


Make your own mind maps with Mindomo.

Evaluation Question 3: What have you learned from your Audience Feedback?



This audience feedback has allowed me to understand the strengths of my tasks and the weaknesses. In my opinion, we need to improve the quality of our shots alongside the thought-processes we undertake to create them. This is due to the fact that the trailer feels as if it does not have enough suspense built up which makes it feel as if there wasn't much thought put into the creation. Our magazine cover and poster however are replications of real media texts. My group excelled in the ancillary tasks as we produced high quality images along with professional features which has allowed for a product which looks like real media text. In addition to this, the next time a task like this is handed to me, I will most likely choose a different genre as I felt as if my hands were tied in the creative aspect as we could not add much of the supernatural or even blood and gore. 

Wednesday, 21 February 2018

Evaluation Question 1: In what way does your media product use, develop or challenge forms and conventions of real media texts?


Individual Contribution

During the period of this task, I have developed many skills. The main skills I have been training are those of editing. I created the first plan of the magazine and poster while my team were editing the trailer. Completing this task has allowed me to understand what a real horror poster, magazine and trailer look like. I also took part in the shooting of the photos for the front cover and poster by giving ideas on different ways we could place the lighting on Kwamina to create shadows for effects of darkness. Also, we used many slightly transparent materials such as red and blue tissue paper in order to generate a different colour of light which was aided by the use of a tints on Photoshop, allowing for a deep red and blue for the cover and magazine.

After this, I asked my peers within my class on advice as to how to improve this. It was found that the layout chosen did not work well for the type of magazine and poster we were going for. Also, there was too much text on one page which meant that the main focus was lost among everything else. After obtaining this advice, myself and my team switched roles so Sophia and Nidhi worked on the magazine while I was editing. I placed the clock into Adobe Premiere and helped with the creation of our logo for our trailer.

Sophia and Nidhi came up with the current magazine on my blog and I created the poster. The poster in my opinion was the easiest task, the most difficult part of it was the picture but after that was done, I had completed this poster within a day. The magazine however was slightly more difficult. Due to having to think of relevant text to place on the magazine cover, the issue became more of what needs to be removed rather than what should we keep as again, there was too much text flooding the page.

The Enigma Ticket

 Front


Back


We kept our ticket design rather simple. The reason we chose to give out our tickets by hand as opposed to going online and sending it around was that we wanted to create a sense of intimacy and this way it seemed that only an exclusive handful of people were chosen to uncover the enigma in the premiere. This meant that it was slightly more difficult trying to get the word out because we had to speak to a lot of people but we managed and the turnout was great. I tried to keep the ticket as professional as possible and kept accurate dates, timings and ratings.

Poster linked to research - Poster and magazine linked to trailer




The Enigma Trailer (Final)